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    How Jack Black and Jason Momoa Share a Mine Cart in ‘A Minecraft Movie’

    The director Jared Hess narrates an adventure sequence from his film, involving a cozy ride.In “Anatomy of a Scene,” we ask directors to reveal the secrets that go into making key scenes in their movies. See new episodes in the series on Fridays. You can also watch our collection of more than 150 videos on YouTube and subscribe to our YouTube channel.Redstone and piglins and creepers, oh my!Fans of Minecraft will recognize a few of the game’s elements in this scene from “A Minecraft Movie.” But the sequence is also a good comic excuse to stuff Jack Black and Jason Momoa into a mine cart together.The scene takes place in the redstone mines, where Steve (Black) has brought Garrett (Jason Momoa) and Henry (Sebastian Hansen) to access his diamond stash. But trouble is afoot in the form of a piglin biological superweapon, who has an arm cannon ready to blast the protagonists. They plan an escape via mine cart, using redstone to power their way out.The film’s director, Jared Hess, said that he worked with his production designer Grant Major (the “Lord of the Rings” trilogy) to build many of the sets practically, including this mine set, and then extended those sets with visual effects.“We had a ton of fun coming up with the size of the mine cart design,” Hess said, “because we wanted to fit Jack and Jason in the same cart. And they are two of some of the juiciest hunks in motion pictures.”He said the actors felt the circulation in their thighs was being cut off, so they had to take a lot of breaks, but they ultimately made it through.“This was such a fun sequence to shoot,” Hess told me. “Lots of laughs on set, it was great.”Read the “Minecraft Movie” review.Sign up for the Movies Update newsletter and get a roundup of reviews, news, Critics’ Picks and more. More

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    Clive Revill, Original Voice of Emperor Palpatine in ‘Star Wars,’ Dies at 94

    His voice can be heard for only a minute in “The Empire Strikes Back,” but it provided the first draft of a character that would be a mainstay of the franchise for decades.It was a minute that changed the course of the “Star Wars” franchise. In “The Empire Strikes Back,” the now-celebrated 1980 sequel, audiences were treated to the first on-camera sighting of Emperor Palpatine.After receiving only a glancing mention in the first movie, he could have looked and sounded like anything. A human. A Wookiee. A droid. A turtle. There was, instead, a disfigured, robed face — portrayed by the actress Marjorie Eaton — that terrified fans and etched the character into “Star Wars” lore.But Palpatine’s voice — cool, crisp and commanding — belonged to Clive Revill, who in about 60 seconds set the stage for one of the most feared and infamous characters in science fiction. Mr. Revill died on March 11 in Sherman Oaks, Calif., his daughter, Kate Revill, said on Thursday. The cause, she said, was complications of dementia. He was 94.Palpatine’s appearance, however brief, is pivotal. In the conversation with Darth Vader it is established that Vader, already an iconic villain, has a boss — one whom Vader himself fears. Additionally, Palpatine recognizes Luke Skywalker as a true threat.In just a few lines, Mr. Revill established Palpatine as a cold, dominant figure.When the original trilogy was rereleased in 2004, his voice was replaced by that of Ian McDiarmid, who played Palpatine in subsequent “Star Wars” films, starting with “Return of the Jedi” (1983). But in various iterations of Palpatine since the original — including the franchise films, the video game “Fortnite” and even Lego re-enactments — the character’s voice is built on Mr. Revill’s work.“Those voices are all influenced by this first example,” said Greg Iwinski, a writer on the animated “Star Wars” series “Young Jedi Adventures.” “That was 45 years ago. That’s the importance of that legacy. He was the first guy to do it.”We are having trouble retrieving the article content.Please enable JavaScript in your browser settings.Thank you for your patience while we verify access. If you are in Reader mode please exit and log into your Times account, or subscribe for all of The Times.Thank you for your patience while we verify access.Already a subscriber? Log in.Want all of The Times? Subscribe. More

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    Indiana Jones Chooses Wisely: The Biggest Voice in Gaming

    Troy Baker, the industry’s go-to voice actor, channels a young Harrison Ford in the action-adventure Indiana Jones and the Great Circle.When Todd Howard heard the name Troy Baker, he could not help but roll his eyes.For months, the team behind Indiana Jones and the Great Circle, a first-person action-adventure video game based on the film franchise, had been discussing who to cast as the charismatic archaeologist. (The 82-year-old Harrison Ford, it was decided early on, would not be reprising the role.) The game’s performance director was pushing for Baker. But Howard, who is its executive producer and previously led several Elder Scrolls and Fallout games, was unconvinced.“I’m not putting Troy Baker in my game,” Howard told the team, “just because that’s what you do.”Baker, a veteran voice actor with more than 150 video game credits, is sympathetic to this perspective. He is one of the industry’s most recognizable names, turning up in multiplayer shooters, comic book fighting games, online battle royale hits and Japanese role-playing games.Indiana Jones and the Great Circle uses a young Harrison Ford’s likeness, but Baker provided the motion capture for the character.MachineGamesHe earned enthusiastic acclaim playing Joel Miller, the morally conflicted hero of the postapocalyptic drama The Last of Us, and won legions of fans as the voice of Booker DeWitt, the disgraced Pinkerton agent turned class liberator in the steampunk BioShock Infinite. He has played Batman, Superman, the Joker and Robin, each in a different game. He has played countless numbers of soldiers, aliens and demons in franchises like Call of Duty, Final Fantasy and Mortal Kombat. If you have played a video game in the past two decades, you have probably heard him speak.He is aware that it is a lot.“I think that there is this misconception that people just call me up and put me in their game,” Baker, 48, said last month from a hotel in London. “What people don’t understand is that it’s more often like the Todd Howard situation, where someone is going, ‘No, don’t give me that.’ And I think to a certain extent that’s what they should be thinking. This industry owes me nothing, man.”Howard came around after hearing Baker’s audition tape. Axel Torvenius, the game’s director, said the tape was so good that it was actually disorienting. By the time his team cued up Baker’s recording, Torvenius had spent hours comparing auditions with snippets of dialogue from “Indiana Jones” movies.We are having trouble retrieving the article content.Please enable JavaScript in your browser settings.Thank you for your patience while we verify access. If you are in Reader mode please exit and log into your Times account, or subscribe for all of The Times.Thank you for your patience while we verify access.Already a subscriber? Log in.Want all of The Times? Subscribe. More

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    How Juice WRLD Arrived in Fortnite

    An avatar for the singing rapper, who died in 2019, appeared at a special event in the video game to debut a new song alongside Eminem, Snoop Dogg and Ice Spice.Carmela Wallace, the mother of Juice WRLD, the Chicago sing-rapper who died five years ago as a rising star at age 21, still sometimes refers to her son in the present tense. Especially when it comes to his love of video games.“He’s always loved video games,” Wallace said in a recent interview. “It was his way of having a moment to himself, where he could escape. Because he dealt with anxiety and depression and stress. You know, he left his mom’s house to become famous.”“So that was his way of just having something normal,” she added. “He had a console wherever he went.”One of his favorites was Fortnite, the immersive adventure-slash-fighting game, with millions of players at a time and, on special occasions, in-game concerts. Those can be big enough to make a real-world splash, like Travis Scott’s animated performance in April 2020, at the height of Covid-19 lockdowns, which drew nearly 28 million players across five showings.Since then, there have been more shows by stars including Metallica, Ariana Grande, J Balvin and Eminem, whose appearance a year ago was such a draw that fans had difficulty logging in. Wallace, who oversees her son’s estate, approved his appearance in Fortnite’s latest musical event, the November-long “Chapter 2 Remix” — a nostalgic throwback to the game’s design circa 2020 — that also included Eminem, Snoop Dogg and Ice Spice, and culminated in a brief but elaborate virtual performance on Saturday afternoon.That event, called “Remix: The Finale,” inside Fortnite’s Battle Royale mode, lasted less than 15 minutes, but by one measurement it surpassed the previous record held by Scott. “Remix: The Finale” drew more than 14 million concurrent players for its first showing, according to Epic Games, the company behind the title, compared with about 12 million for Scott’s debut.We are having trouble retrieving the article content.Please enable JavaScript in your browser settings.Thank you for your patience while we verify access. If you are in Reader mode please exit and log into your Times account, or subscribe for all of The Times.Thank you for your patience while we verify access.Already a subscriber? Log in.Want all of The Times? Subscribe. More

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    Pamela Hayden, the Voice of Bart’s Friend Milhouse, Retires From ‘The Simpsons’

    Ms. Hayden voiced many “Simpsons” characters since the show started in 1989. She’s most famously the voice of Bart’s awkward 10-year-old best friend.Pamela Hayden, who has voiced characters on “The Simpsons” since it began in 1989 and famously played Bart’s nerdy best friend Milhouse Van Houten, announced on Wednesday that she was retiring from the show.Ms. Hayden, 70, said on her Facebook page that after 35 years she would stop performing on “The Simpsons” and would “pursue other creative outlets.” Episode seven of season 36, scheduled to air on Nov. 24, will be her final episode.“One thing that I love about Milhouse is he’s always getting knocked down but he keeps getting up,” Ms. Hayden said in a tribute video posted on “The Simpsons” social media pages. “I love the little guy.”Credited with voicing dozens of Simpson’s characters, including one of Milhouse’s bullies, Jimbo Jones, Ms. Hayden’s most famous character is Milhouse. His blue hair and big eyes are accentuated with large, round glasses. The clumsy, shy 10-year-old is one of the most endearing characters in Springfield, thanks in part to his halting, sheepish voice and his stubborn resilience.Milhouse, named after former President Richard Milhous Nixon, often finds himself following his best friend, Bart, into trouble as a gullible sidekick. Throughout the show, Milhouse often cites his mother’s concerns for his safety as an excuse to not go on adventures. In one instance, Milhouse relayed that his mother “says solving riddles is an asthma trigger.”Hayden, left, has voiced the character of Milhouse and others for 35 years.FOXOne adventure he does agree to is playing “Fallout Boy” to Bart’s “Radioactive Man.” The band Fallout Boy took its name from the character.In addition to her role in “The Simpsons” universe — which includes parts in a movie, the television show and video games — Ms. Hayden has several credits outside the series. She voiced a character for a 2015 Lego video game and was a main voice in “Lloyd in Space,” a Disney cartoon centered on a child alien that ran for four seasons from 2001-2004. “Pamela gave us tons of laughs with Milhouse, the hapless kid with the biggest nose in Springfield,” Matt Groening, the creator of “The Simpsons,” said in a statement. “She made Milhouse hilarious and real, and we will miss her.”A spokesman for Fox Television did not immediately respond on Wednesday to an email seeking comment.It was not immediately clear what the future holds for Milhouse or Ms. Hayden’s other characters for the rest of its 36th season. Tim Curtis, a representative for Ms. Hayden, said in an email that the network would “start exploring recasting soon.”“The Simpsons” has not yet been renewed for a 37th season, Variety Magazine reported.In the tribute video to Ms. Hayden that was posted on “The Simpsons” social media accounts, Ms. Hayden said that Milhouse provides a great life lesson in perseverance and optimism.“Everything’s coming up Milhouse!” the boy shouts with glee in one scene while water floods his room. More

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    The Man Behind the Legendary Donkey Kong Country Soundtracks

    David Wise turbocharged the Super Nintendo for scores inspired by the Glenn Miller Orchestra, Prokofiev, Duran Duran and more.The initial hype about Donkey Kong Country, which was released for the Super Nintendo 30 years ago this week, was centered on its impressive 3-D-ish graphics. But the game’s legacy proved to be its soundtrack.As players led a brawny ape and a cartwheeling monkey through jungles, ancient ruins and snowscapes, they were treated to a musical smorgasbord of atmospheric tunes. The self-taught British composer David Wise, with valuable contributions from Robin Beanland and Eveline Fischer, had managed to coax a richer variety of sounds than had ever emanated from a game console.“Dave really knew the S.N.E.S. inside out, so he could push it as hard as he could to make it do things that people hadn’t heard before,” the video game composer Grant Kirkhope said. At the core of Wise’s music, though, is “melody, melody, melody.”Wise joined the studio Rare in 1985 and composed for its games, including several entries in the Donkey Kong franchise, until 2009. He has continued to work in the industry, with his latest score accompanying Nikoderiko: The Magical World.A legion of gamers cherishes the music for Donkey Kong Country and its sequel, which are a bit like the “Revolver” and “Sgt. Pepper” of video game music. In a recent interview, Wise unpacked the process and inspirations, musical and otherwise, behind his music for the first two Donkey Kong Country games.‘DK Island Swing’We are having trouble retrieving the article content.Please enable JavaScript in your browser settings.Thank you for your patience while we verify access. If you are in Reader mode please exit and log into your Times account, or subscribe for all of The Times.Thank you for your patience while we verify access.Already a subscriber? Log in.Want all of The Times? Subscribe. More

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    6 Performances Our Classical Critics Can’t Stop Thinking About

    Watch and listen to symphonies by Mahler, a new opera by Missy Mazzoli, Ray Chen’s take on video game music and more.The New York Times’s classical music and opera critics attend far more performances than they review. Here are some that hooked them during the past month.Mahler FirstsThe Boston Symphony Orchestra performing ‘Veni, Creator Spiritus’ at Symphony Hall.JOSHUA BARONE Despite years of hearing live music, we both had Mahler firsts this month; for me, the Eighth Symphony and for you the Third. Maybe it says something, that a composer so often performed still has his rarities.ZACHARY WOOLFE Certainly these pieces are difficult to mount; they’re as large in scale as symphonic music gets.Mahler’s Third SymphonyFrom the Philadelphia Orchestra’s performance at Marian Anderson HallBARONE True. I saw the Eighth at the Boston Symphony Orchestra, and it was mind-boggling to witness how much money it must have cost. This piece calls for eight vocal soloists, all of which were luxuriously (though imperfectly) cast, two standard choirs and a children’s choir. Mahler described it as having a Barnum & Bailey quality, which I don’t see as an advantage. At Symphony Hall, the opening felt as though it couldn’t have been anything other than an impenetrable wall of sound.We are having trouble retrieving the article content.Please enable JavaScript in your browser settings.Thank you for your patience while we verify access. If you are in Reader mode please exit and log into your Times account, or subscribe for all of The Times.Thank you for your patience while we verify access.Already a subscriber? Log in.Want all of The Times? Subscribe. More

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    ‘The Remarkable Life of Ibelin’ Review: More Real Than Reality

    An unconventional documentary tells the story of a Norwegian gamer — and of how we live life on the internet.Almost from the start, the internet scrambled our sense of reality. You could never really know if whoever you were talking to was the person they said they were. Now it’s hard to know if they’re even a person.This is destabilizing and frightening, and also the premise for a good movie. But there has to be more to the story than just the scary parts. No, we don’t exist physically on the internet, but our virtual selves do things that have real-world consequences, and our emotions and minds, in some phenomenological way, extend into cyberspace, too. For better or worse, the internet is a place in which we live and love and rage and mourn. We bring our humanity with us, the bad parts but also the good ones.Movies haven’t always captured this aspect of 21st-century life well, in part because rendering the internet visually is weird and tricky. I loved Joe Hunting’s 2022 documentary “We Met in Virtual Reality,” filmed entirely inside a V.R. platform, for how it captured love and generosity in virtual space. And now we have Benjamin Ree’s “The Remarkable Life of Ibelin,” which is a rare and beautiful thing: a moving documentary that excavates the question of the “real” in a profoundly humanistic and unconventional way.“The Remarkable Life of Ibelin” is about Mats Steen, a Norwegian man who died in 2014 at the age of 25. Mats lived out his final years nearly immobilized, the result of being born with Duchenne muscular dystrophy, a rare inherited disease which presently has no cure. Mats’s family knew him as smart and loving, but grieved while watching him grow more withdrawn as his symptoms progressed. He would spend most of his waking hours on his computer, playing games. “Our deepest regret was that he would never experience friends, love, or make a difference in other people’s lives,” his father, Robert, tells Ree.Mats’s family were loving, attentive and supportive of him to the very end. But they were wrong about the friends and making a difference part. Oh, were they wrong.We are having trouble retrieving the article content.Please enable JavaScript in your browser settings.Thank you for your patience while we verify access. If you are in Reader mode please exit and log into your Times account, or subscribe for all of The Times.Thank you for your patience while we verify access.Already a subscriber? Log in.Want all of The Times? Subscribe. More