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    ‘The Three Musketeers’ and the Joy of Old-School Blockbusters

    With its practical effects and broad-minded approach to story, the French franchise revives the pleasures of earlier movie spectacles, but with a Gallic twist.“The Three Musketeers” is to France what Mickey Mouse is to America — a cultural force with a lock on the country’s imagination. The 19th-century cloak-and-dagger tale, written by Alexandre Dumas, has lived countless lives onstage and onscreen, with stars including Charlie Sheen, Charlton Heston, Milla Jovovich and even Barbie resurrecting the classic tale of the Kings guard. It’s as iconically French as the Eiffel Tower, yet, until recently, it had been more than 60 years since the last French movie adaptation.Enter “The Three Musketeers: D’Artagnan” and “Milady,” a gritty two-film franchise by the director Martin Bourboulon that seeks to reclaim this legacy in a major way.“Milady,” the second installment, was released in European theaters earlier this month; “D’Artagnan” played in Europe last spring and is currently available in the United States on demand.Boasting a cast of French national treasures (like Louis Garrel and Romain Duris) and stars with global appeal (like Vincent Cassel, Eva Green and Vicky Krieps), these twin French-language productions were conceived as offensives against the tyranny of Hollywood movies that continue to dominate the French box office. At the end of 2022, not a single French-language production made it onto the list of the year’s top 10 highest-grossing films, signaling a crisis for a country whose cinematic heritage is a point of national pride.“In France, we have the talent, stories, and technicians to make blockbusters that can compete against American offerings,” Bourboulon said. “Big movies shouldn’t be made only by American studios, so we were inspired to take them on.”Shot back-to-back, the two films were completed on a budget of $78 million, financed by partners in France, Germany, Spain and Belgium. That number might seem low compared to that of this year’s Hollywood heavy-hitters, like “Barbie” ($145 million) or “Guardians of the Galaxy Vol. 3” ($250 million). Yet, together, “D’Artagnan” and “Milady” represent one of the most expensive French productions of all time. This big investment is part of a larger program from the French distributor Pathé to support tent-pole filmmaking defined by local character and resources.The two films in the franchise were completed on a budget of $78 million.Julien PanieIn early 2023, the studio released “Asterix & Obelix: The Middle Kingdom,” a comparably expensive comedy featuring homegrown I.P. and a star-studded cast (including Cassell and Marion Cotillard). That film faltered at the box-office — and fared even worse with French critics. “The Three Musketeers,” however, has managed to draw respectable crowds in France and keep the reviewers sated, in part because it resembles the kind of action-adventure spectacle we don’t get much of nowadays.Consider the first three “Indiana Jones” movies or “The Mummy,” starring Brendan Fraser. These are old-fashioned extravaganzas, filled with hands-on stunt work and grounded in a real sense of place relative to the artificial CGI backdrops of today’s superhero movies. Intermingling palace intrigue and dry humor with bracing swordplay and horseback races against the clock, “The Three Musketeers” is moodier than these American swashbucklers, but it provides the same kind of guilty pleasure that seems to have been phased out by multiversal travel.Green, who plays the chameleonic femme fatale Milady, was delighted by the films’ practical effects and on-location shoots. The actress is no stranger to big-budget filmmaking, having starred in English-language blockbusters like “Casino Royale.” “With the green screen, it’s like theater. You have to make it up,” she said in an interview. “Here, there was no green screen. The castles, the Normandy landscapes, the extras — we were all there in the present, living the action from the inside.”There are no screen-saver visuals in “The Three Musketeers,” but it also stands apart from its counterparts in the United States for its palpable human intrigue and heavy dose of eroticism. Illicit affairs, heated love triangles and murderous tensions between past lovers propel the plot — and one of the three musketeers is casually revealed to be bisexual after a night of drink and debauchery. Heroic values like honor take on a much heavier significance when musketeers are tormented by the demons of genuinely dark histories. The eldest, played by Cassel, is framed by his enemies: After a murdered damsel is found naked in his bed, he tearfully owns up to his past abuses against women in court.Eric Ruf, left and Civil, center in a still from “The Three Musketeers: Milady.”Pathé Films/M6 FilmsIt’s passionate, borderline racy stuff for characters that tend to get the family-friendly treatment — and these movies are better for it. The narratives of both films are roughly structured around d’Artagnan’s musketeer ascendance, the sinister machinations of Cardinal Richelieu, and, in the second film, the mysteries behind Milady’s malice — but they’re also distinguished by a meandering quality that allows the characters to make love, joke around and get drunk. It’s vintage reupholstered with a sexier silhouette.Some of Pathé’s future tent-pole projects, however, sound more questionable. A lavish rendition of Dumas’s other hit novel “The Count of Monte Cristo” is in the works; as is a two-part biopic about Charles de Gaulle, the French president. Though “The Three Musketeers” was announced as a two-part film, a cliffhanger at the end of “Milady” teases a to-be-continued. Whether or not a third movie is on the table, the series’ characters will live on in two TV spinoffs currently in development: one, centered on Milady; the other, on the first Black musketeer, Hannibal (Ralph Amoussou), who appears briefly in the second film. If these expansions aren’t exactly at a Marvel Cinematic Universe-level of sprawl, the idea of a French Historical Universe provokes an uneasy déjà vu.As superhero fatigue begins to sink into Hollywood, “The Three Musketeers,” with its immersive settings and combat scenes, and its broad-minded approach to story, reminds us that there’s something to be won by going back to the basics. Personality and (close to) real-world thrills can do a lot of the heavy lifting. More

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    Jonathan Majors’s Accuser Is Arrested but Won’t Face Prosecution

    Grace Jabbari, who accused the actor of assaulting her in a car, was herself arrested on a countercomplaint.A woman who has accused the actor Jonathan Majors of assaulting her in a car in Manhattan in March was arrested late Wednesday on a countercomplaint he filed against her, claiming to be the true victim in the altercation, the police said.The woman, Grace Jabbari, was charged with misdemeanor counts of assault and criminal mischief and released with a desk appearance ticket that requires her to appear in court at a later date, the police said.The arrest occurred even though the Manhattan district attorney’s office said in a court filing this month that it had told lawyers for Ms. Jabbari and Mr. Majors in September that the office “would decline to prosecute” her “if she were arrested.” The filing did not explain what was behind the decision not to prosecute.A lawyer for Ms. Jabbari did not immediately respond to a request for comment.Mr. Majors has pleaded not guilty to misdemeanor assault and harassment charges arising from the March episode. Ms. Jabbari’s surrender came the same day a Manhattan judge set a Nov. 29 trial date after rejecting the actor’s bid to dismiss the charges.Mr. Majors, a 34-year-old Yale graduate, was a rising Hollywood star when the altercation with Ms. Jabbari, his former girlfriend, occurred. Performances in vehicles like the HBO series “Lovecraft Country,” the film “Creed III” and the gritty drama “Magazine Dreams” had marked him as a potential Oscar contender, and his character Kang, from “Ant-Man and the Wasp: Quantumania,” was emerging as a linchpin of Disney’s Marvel franchise.The fallout from his arrest was swift. The U.S. Army pulled two recruiting commercials featuring him, with a spokeswoman explaining that “prudence dictates that we pause our ads until the investigation into these allegations is complete.”His movie career is effectively on hold. In part because of the continuing actors’ strike, Disney does not need to make a decision about his future involvement in the Marvel films until next year. “Magazine Dreams,” which stars Mr. Majors as a troubled bodybuilder and which generated buzz at the Sundance Film Festival, remains on Disney’s theatrical calendar for December, with the company’s art-house division, Searchlight Pictures, as the distributor.In light of Mr. Majors’s legal problems, theater owners expect Disney to push the film into next year, with an announcement coming as soon as this week. A Searchlight spokeswoman did not respond to a request for comment on Wednesday.In their filing this month, prosecutors said the episode at issue, on March 25, began when Mr. Majors and Ms. Jabbari, 30, were using a car service to go from Brooklyn to their Manhattan home.During the ride, the filing says, Ms. Jabbari saw a message on Mr. Majors’s phone that said, “Wish I was kissing you right now.” She grabbed the phone to see who had sent the message, the filing says.Mr. Majors, the filing says, began to grab the right side of Ms. Jabbari’s body and to pry her middle finger off the phone. He then grabbed her arm and hand, twisted her forearm and struck her right ear, cutting it, the filing says. Grabbing his phone, he left the car, the filing says.When Ms. Jabbari tried to get out, according to the filing, Mr. Majors picked her up and threw her back inside. In addition to the cut on her ear, the filing says, Ms. Jabbari sustained a broken finger, bruises on her body and a bump on her head.In April, after Mr. Majors had been charged, his lawyer, Priya Chaudhry, wrote to a judge that Ms. Jabbari’s version of events was a “complete lie” and that Ms. Jabbari had been the aggressor, hitting and scratching Mr. Majors.Ms. Jabbari, Ms. Chaudhry wrote, had then gone out clubbing, had passed out in a closet at home and had woken up to find the injuries to her finger and ear. Two months later, Mr. Majors filed the countercomplaint against Ms. Jabbari accusing her of assault, The police subsequently developed sufficient evidence to support the charges on which she was arrested. He faces up to a year in jail if convicted.Among the other notable details in the prosecutors’ filing was the mention of a “police report prepared by the London Metropolitan Police” as a piece of potential evidence in the case, as well as the prosecutors’ efforts to obtain “medical records from London related to an incident that occurred in September 2022.” The filing does not indicate who was involved in the incident.The filing also questions the veracity of a witness statement provided by the defense. In the purportedly firsthand statement, the filing says, the witness said that he saw Ms. Jabbari slap and “tussle with” Mr. Majors and that Mr. Majors had “gently” placed Ms. Jabbari in the car.When prosecutors presented the statement to the witness, the filing says, he said that he had not written or approved it, that he had not previously known it existed and that the statements attributed to him were false.Ms. Chaudhry did not respond to a request for comment on Wednesday.Brooks Barnes More

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    Book Review: ‘MCU: The Reign of Marvel Studios,’ by Joanna Robinson, Dave Gonzalez and Gavin Edwards

    “The Reign of Marvel Studios” captures how movies based on comic-book properties came to dominate pop culture. At least until now.MCU: The Reign of Marvel Studios, by Joanna Robinson, Dave Gonzalez and Gavin EdwardsHollywood doesn’t believe in immortals. From Mary Pickford to the MGM musical, Golden Age cowboys to teenage wizards, the city worships its gods only until their box-office power dims. So it feels audacious — if not foolhardy — to open “MCU: The Reign of Marvel Studios” and find its authors, Joanna Robinson, Dave Gonzalez and Gavin Edwards, declaring that it’s difficult to imagine a future where the Disney-owned superhero industrial complex “didn’t run forever.” Even Tony Stark, better known as Iron Man, has yet to engineer a perpetual motion machine.Yet the three veteran pop culture journalists behind this detailed accounting of the company’s ascendancy have the numbers to support it. The Marvel Cinematic Universe, a constellation of solo superhero tales mixed with all-star team-ups, including four installments of “The Avengers,” is Hollywood’s most successful movie franchise of all time — 32 films that have grossed a combined $29.5 billion. By comparison, the book points out that the “Star Wars” series, Marvel’s nearest rival, has notched only 12 films and $10.3 billion.Turning the pages — which are devoid of the usual, and unnecessary, glossy photo spreads — one realizes that superheroes are an X-ray lens into the last decade and a half of Hollywood disruption. Every upheaval gets a mention: corporate mergers; profit-losing streaming services; Chinese censorship; digitally scanned actors; social media cancellations; #MeToo and #OscarsSoWhite; the resurgence of a production-to-distribution vertical pipeline that hadn’t been legal since the 1948 Paramount Decree. Pity there’s no room to examine each in depth.First, the origin story. In the ’90s, the former overseer of Marvel Enterprises, Ike Perlmutter (let’s give him the comic book nickname “The Pennypincher”), empowered his entertainment division to license its biggest stars for cheap, scattering Spider-Man, Hulk and the X-Men across other studios in service of selling more toys. (“MCU” familiarizes us with the marketing term “toyetic.”)The saga of who and what changed the company’s direction involves chancy gambles, pivotal lunches at Mar-a-Lago, rivalrous committees and the waning of Perlmutter’s influence, amid the waxing of Kevin Feige, the book’s hero, a five-time U.S.C. Film School reject who started his production career teaching Meg Ryan to log in to AOL for the romantic comedy “You’ve Got Mail.” To establish their independence, the writers mention at the top that Disney, now Marvel’s parent company, asked people not to give them an interview. Many already had, or chose to anyway, although most shy away from on-the-record quotes about the really salacious stuff. No one will say that the rumored $400-million-plus Robert Downey Jr. earned across nine films factored into the decision to kill off Tony Stark, but the innuendo is thicker than Iron Man’s armored exoskeleton.Signs that the Marvel era is nearing the end of its cultural dominance are everywhere, including in this book. Despite the authors’ rah-rah intro (there are no bad Marvel films, they claim, only “a mix of entertaining diversions and inarguable masterpieces”), they wisely sense that the library’s cinema history section will eventually file Feige next to John Ford as filmmakers who defined the spirit of a moment.“MCU” concedes that three of Marvel’s worst-reviewed films were all made in the last three years, just as one of the studio’s cornerstone creatives, the “Guardians of the Galaxy” director James Gunn, decamped to run DC Studios, the home of Batman, Superman and Wonder Woman.Meanwhile, the churn of faster, cheaper superhero content for Disney+ has led the studio’s weary visual-effects workers (whose exhaustion is well documented here) to vote to unionize. Fandom has become a Sisyphean labor as never-ending spinoff series force a once-rapt audience to pick and choose which story lines they’ll bother to follow.To those seismic grumbles, I’ll add another: Today’s teenagers were toddlers when Marvel first seized the zeitgeist. What generation wants to dig the same stuff as their parents?Marvel’s inescapable obsolescence is the best argument for “MCU”; the genre should be studied with the same rigor as film noir. The book’s admiration for Marvel movies works in its favor, freeing the writers to skip straight to the gossip, like the relative who pulls you aside at Thanksgiving to whisper about your cousin’s divorce. If you didn’t understand the plot of “Doctor Strange in the Multiverse of Madness” before, they’re not wasting space explaining it here.Instead, the book will satisfy your appetite for Marvel’s endless contract negotiations with Sony over the character rights for Spider-Man, which is easy when one encounter climaxes with the former Sony Pictures chairwoman Amy Pascal hurling a sandwich — and an expletive — at Feige. Battles over screenplay credits are even juicier. That’s where you’ll find the most inventive insults.Elsewhere, one has to read several paragraphs past a doctor willing to estimate that “50 to 75 percent” of Marvel’s stars are Hulked-out on performance-enhancing drugs to learn that he has not, in fact, treated any of the studio’s actors. While the hustle to wrap things up before the tome turns into “Captain America: Civil War and Peace” means racing through the most recent projects in a blur, earlier chapters are able to dish the dirt, like whose script notes triggered the collapse of Edgar Wright’s “Ant-Man” and why Feige refused to continue collaborating with the original Bruce Banner, Edward Norton.After all, the authors know a saga is only as exciting as its villain.MCU: The Reign of Marvel Studios | By Joanna Robinson, Dave Gonzalez and Gavin Edwards | 528 pp. | Liveright | $35 More

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    ‘Loki’ Season 2: Into the Multiverse and Adding Ke Huy Quan

    Eric Martin discusses the second installment of the Disney+ series starring Tom Hiddleston as the God of Mischief.Loki has worn many hats since his initial appearance in the Marvel Cinematic Universe in 2011.In the first “Avengers” movie, the God of Mischief, played by Tom Hiddleston, descended on New York City with an alien army. In “Thor: Ragnarok,” he teamed up with his brother to protect the people of Asgard, morphing from villain to antihero. And now, in the second season of the “Loki” television series, which premieres Thursday on Disney+, he embarks on a new and unlikely mission — saving the Time Variance Authority.Season 2 of “Loki” takes place in the aftermath of the mayhem from the first installment, in which Loki and Sylvie (Sophia Di Martino), a free-spirited Loki variant, arrived at the end of history. There, they discovered He Who Remains (Jonathan Majors), the time-bending scientist who masterminded the T.V.A. to prevent another war between the many variants of himself.When Sylvie stabs He Who Remains, she plunges the T.V.A. and the Sacred Timeline into chaos, unleashing the multiverse. As Season 2 commences, new worlds branch from the timeline, T.V.A. forces splinter into factions and Loki grapples with a problem called time-slipping as he is caught in a tug of war between past and present.To preserve the T.V.A., Loki reunites with familiar characters — including the wry Mobius (Owen Wilson) and Hunter B-15 (Wunmi Mosaku) — as well as new ones, such as O.B., a T.V.A. fix-it man played by the Oscar-winning actor Ke Huy Quan, and Victor Timely, a 19th-century inventor and Kang variant played by Majors. (Majors is facing charges related to a misdemeanor assault case after being arrested in March in New York. Filming for Season 2 of “Loki” had already finished before the arrest.)With the original director Kate Herron leaving the project, Justin Benson and Aaron Moorhead, who helped direct “Moon Knight,” became the new lead directors on a majority of the episodes. Eric Martin, who helped write some of the first season’s episodes, has become head writer.In a video call from his writing studio in Los Angeles, Martin spoke about crafting the plot and characters of Season 2 and working with Quan in his new role.Ke Huy Quan as O.B., Wunmi Mosaku as Hunter B-15, Tom Hiddleston as Loki and Owen Wilson as Mobius.Marvel/Disney+What were some of the themes you had in mind as you wrote the script for this show?I think the most important thing to me is just character and emotionality. I wanted to have everything driven by the wants and needs of our characters and really just focus on their emotional journeys first and foremost. That is the basis for all the drama: Who are our people? Where are their heads at? What do they need? Those are the dramatic questions that drive everything.As for themes, we still have the ideas of free will and destiny that continue on from Season 1. But for new things, I think order versus chaos is a continual theme. And then a power vacuum. What happens in a power vacuum? I think like the overarching concept of Season 2 is, “You break it, you buy it.” That’s what happened at the end of Season 1. They broke the system. And so now they own this nebulous thing, and it needs to reform and become something new.How do you see Loki evolving as a character through the first season and into the second?Season 1, and like Episode 1 especially, scrambled his brains. He sees his own death by the end of that. He realizes that even the infinity stones are pointless at this new level of things. And so he had to completely reset and figure out who he was. And so I think Season 1 we see him make this hero turn although he is still an antihero or villain. But I think Loki had kind of forgotten who he was, and Season 2 is like rebalancing that. So we still have this hero Loki, but we’re getting back to the meat and potatoes of who this guy is. We’re getting back to the God of Mischief. So we see him using all those talents of the God of Mischief but as a hero now.All these characters are so intertwined across multiple different movies and TV shows in the MCU. So, I’m curious, how much creative freedom do you have in writing for this particular show?We’re fortunate that we really have our own little sandbox here where we’re able to be really creative and branch off into other directions without stepping on other projects. And some of that’s by design, while some of that is just what we found along the way. In terms of actual marching orders, there have been certain points where it’s like, “Oh, you know what, this character is being used by another project,” and you just have to pivot. But in terms of our drama and our story and where we’re taking our characters, it really is just following them and their needs and proving them on the page. And if we can prove that then nobody steps in and says you need to do something different.The interactions between Loki and Mobius and between Loki and Sylvie were captivating in Season 1. What should we expect from those interactions in Season 2?Let me start with Loki and Mobius. They’re a lot of fun to write because they’re an odd couple. They are very different in how they do everything. They are on the same side. They’re on the same page, but they’re reading different books. They do not have the same path to getting the same thing done, and that’s what’s fun. You have that friction to play with, but they are on the same side. So scene to scene, there’s so much fun to have with them.And with Loki and Sylvie, they’re a little bit of friends, couple, I’m not sure how you even want to look at them. These are two people that have had this intense experience together, and they split apart and went separate ways. Inevitably they’re going to come together, but how have they each changed? Where have they each gone? And are they going to be able to mesh again?Tom Hiddleston as Loki, Ke Huy Quan as O.B. and Owen Wilson as Mobius.Marvel/Disney+So O.B. is definitely an important character in Season 2. What was it like to create this character?O.B. was born out of a desire to see the rest of the T.V.A. I feel like Season 1 we existed on a couple different levels, but this is a massive place. Like, what else is there? Who else is there? And as I was getting into the first episode of Season 2, I really started to think about who’s the person who is down there in the engine room of the ship. He’s the one who is looking over everything. He’s the fix-it guy. I just started to imagine a guy who was so busy running the machinery that he just doesn’t see anybody. But he loves his job. It very much is like the seven dwarfs and Snow White. They’re just whistling while they work because they love it.And so Loki and Mobius show up there, and they’re like the first visitors O.B. has had in years. O.B. is just happily doing his job. It really crystallized in my head who that person was — somebody who loved his job. That conception of the character stuck and stayed. And when Ke came on, he just added a layer of sweet humanity to it that I thought brought a whole different level to what O.B. is.How was Ke brought on for this role?That was Kevin Feige. He saw him in “Everything Everywhere All at Once” and Kevin fell in love with O.B. on the page, and I think he just saw him and then he’s like, “This is our O.B. He’ll just step right in and be perfect for this.” The first day Ke came, he hadn’t started yet. He just wanted to visit the set and say hi. That’s who Ke is, he wants to know everybody. And we got to talking and had lunch together and it was just this nice lunch talking about his character and getting to hear him dig in and get under the skin of that character and how he was going to approach it. And all just over some cold Chinese noodles. More

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    In ‘Secret Invasion,’ Ben Mendelsohn Faces a Turning Point

    In an interview, the Australian actor discusses his character’s big moment in the most recent episode and his role as ally to Samuel L. Jackson’s Nick Fury.This article includes spoilers for the fourth episode of “Secret Invasion.”At one point while on set for the latest Marvel TV show “Secret Invasion,” Ben Mendelsohn and Samuel L. Jackson broke into song.They had both taken a break from filming to listen to some tunes, and when “Poison Ivy” by the Coasters came on they began belting out the lyrics.“I’ll get the occasional word wrong, but Sam’s all over it,” Ben Mendelsohn, 54, said in an interview last week.It’s Mendelsohn’s interactions with Jackson onscreen — their two characters squabble like decades-long lovers as they attempt to stave off World War III — that energize this latest installment of the Marvel Cinematic Universe.Jackson’s character, the grizzled superspy Nick Fury, has been around since before Tony Stark was Iron Man. In “Secret Invasion,” he’s back to his old pastime of saving planet Earth — this time from an invasion of shape-shifting aliens called Skrulls — but after a hiatus in space, he seems slightly off kilter, slower and less formidable.And so it is Mendelsohn’s character Talos, a Skrull general, who steps in to help — just as he’s been doing for decades, as he reminds Fury: “Your life got a hell of a lot more charmed once I came into it.” It thus feels fitting, though no less upsetting for fans, that Episode 4 ends with Talos sacrificing his life to help Fury complete one more mission.This is Mendelsohn’s third appearance in a Marvel production, after his character’s introduction in “Captain Marvel” and a brief cameo in “Spider-Man: Far From Home.” Now, the Australian actor is relishing the chance to be part of a show full of what he calls “old-fashioned Cold War thriller stuff.”Mendelsohn gained recognition in the United States for his role in the Australian crime drama film “Animal Kingdom,” and he later starred in the Netflix show “Bloodline,” which premiered in 2015. Born in Melbourne, he first got into acting by starring in school plays and memorizing every line from the movie, “Taxi Driver.”“Once I got bitten by that bug, I didn’t look back,” he said.Not long after the premiere of last week’s pivotal episode, Mendelsohn spoke about his role, his character’s relationship with Nick Fury and whether Talos is truly dead. These are edited excerpts from the conversation.Mendelsohn’s character, Talos, seemingly sacrificed himself to help Samuel L. Jackson’s Nick Fury complete one more mission.Des Willie/MarvelSo far Marvel’s TV series have taken different forms and explored a variety of issues. What are some of the key themes of this one?I think there is a lot to do with trust and secrecy. I think there’s a certain theme of mutability. You could take that on the obvious level with the whole Skrull-y thing, but I also think it’s about the mutability of where someone is in their life. When I think about the show I think about it through the Nick Fury lens. I’ve always looked at it very much as Sam’s piece. One of the real delights for me is that this relationship morphed between these two characters, which was not there from Day Zero. What I really love is how different Fury is, how different the world is post Infinity Gauntlet and what that does to loyalty. Because loyalty without stress or duress doesn’t mean anything.How has the relationship between Talos and Fury evolved, starting from “Captain Marvel”? At one point, Talos was impersonating Fury, right?Yeah that was such a genius flip from Marvel to have Fury [in “Spider-Man: Far From Home”] be Talos the entire time. Ostensibly the two characters start out as enemies. And what we come to learn is how incredibly loyal Talos is to Fury. What we learn is that Fury owes his entire je ne sais quoi to these creatures. And if you want to think about how deeply Marvel can flip stuff on its head, they’ve taken what were the surf Nazi punks of the Marvel world and turned them into the incredibly effective ally of the humans.Do you think Talos is too optimistic about the humans and the Skrull coexisting?If you keep boiling the argument down, Talos’s argument is really the only one that stands. Because if you take the Gravik (Kingsley Ben-Adir) kind of perspective and you go for domination, there is one thing that Talos correctly surmises: You will not beat them. It’s their spot, and they have already shown that they can be incredibly effective at wiping out enormous numbers of beings. And so while you can look at what G’iah (Emilia Clarke) is going through and understand Gravik’s frustration, it’s similar to the frustrations that we’ve seen play out locally elsewhere. And you might well say, “OK, yeah that’s right. Go for it and go for it now.” But it’s reckless, destructive. And it’s immature both ideologically and in a realpolitik sense. So as idealistic as Talos may appear to be, he is really the only one with the genuine experience and genuine ability to call it. This is not a zero-sum game for humans and Skrull.Given how this episode started, with the big reveal about G’iah’s still being alive, is Talos really dead? Should we expect some kind of regeneration later on?Well to answer that would be to be an enemy of what I do. My greatest loyalty is always to the audience, and I try not to undermine that in any way, shape, or form. But I can definitely tell you Talos’s death is a turning point.Mendelsohn with Emilia Clarke in “Secret Invasion.” “The great strength of the studio is that they play what-if for real,” he said of Marvel.Des Willie/MarvelWhat has it been like to interact with Jackson both on-set and off?The best things that were brought to this relationship onscreen were brought by Sam. Sam’s the reason for the Skrull kiss at the very first time we see them together. It’s Sam who really brings the template in the train scene that allows me to react off and against them. Sam and I have been able to work together because we don’t take it too seriously. But we also try not to half-step. And the reason I look through the lens of Sam a.k.a. Nick Fury is because I come at it as a guy who watched “Jungle Fever” and just went crazy.I think a lot of fans are wondering: What’s the significance of the Skrull in the overarching narrative arc of the MCU?Ever since they’ve been introduced and utilized well, they do present an ever-present threat. Because how do you know? That’s one of the great things about “Secret Invasion.” “Civil War” also has that flavor. It’s just like, Who is who here?The great strength of the studio is that they play what-if for real; they don’t play what-if as an entertaining byline. They play it for real and keep integrating it. Once they have an event for “Secret Invasion,” you can’t un-have it.While I was watching the show there was a point where I wondered if Fury was going to change into a Skrull halfway through?Well, keep watching. Fury is more connected to the Skrull than any other human is. More

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    Superman Is Driving DC Studios’ New Strategy

    The yet-to-be-cast “Superman: Legacy” will begin a story that unfolds across at least 10 interconnected movies and TV shows, with Batman, Swamp Thing and others.Superman is returning to theaters — only now, along with saving the world, he has to prove that Warner Bros. has finally, without question, it means it this time, found a winning superhero strategy.DC Studios, a newly formed Warner division dedicated to superhero content, unveiled plans on Tuesday to reboot Superman onscreen for the first time in a generation, tentatively scheduling the yet-to-be-cast “Superman: Legacy” for release in theaters in July 2025. James Gunn, known for “Guardians of the Galaxy,” is writing the screenplay and may also direct the movie, which will focus on Superman balancing his Kryptonian heritage with his human upbringing.“He is kindness in a world that thinks of kindness as old-fashioned,” said Peter Safran, chief executive of DC Studios, a title he shares with Mr. Gunn.Moreover, “Superman: Legacy” will begin a story that will unfold (Marvel style) across at least 10 interconnected movies and TV shows and include new versions of Batman, Robin, Supergirl, Swamp Thing and Green Lantern. Those marquee DC Comics characters will be joined by lesser-known personalities from the DC library, including Creature Commandos and Booster Gold, a time traveler. One of the shows will explore Themyscira, the mythical island home of Wonder Woman.The 10 projects will roll out over four to five years — at which time a second batch of related films and shows will be announced, expanding the “Superman: Legacy” saga to nearly a decade and perhaps helping David Zaslav, the chief executive of Warner Bros. Discovery, to keep a promise to Wall Street about growth.“Part of our strategy is drive the hell out of DC,” Mr. Zaslav said at an RBC Capital Markets event in November. Discovery took over Warner Bros. last year as part of a $43 billion merger.If it all comes to fruition, the “Superman: Legacy” universe of projects will add to a roster of unrelated superhero movies left over from a previous Warner Bros. administration. These movies, sequels all, include “Shazam! Fury of the Gods,” “The Flash,” “Aquaman and the Lost Kingdom,” “Joker: Folie à Deux” and “The Batman — Part II.”Warner Bros. bought DC Comics in 1969, and has since used DC characters to make more than 40 movies and at least 30 television shows, including cartoons. But the DC library has been widely viewed on Wall Street as underexploited because a competing comics-to-screens company, the Disney-owned Marvel, has provided an example of what is possible.Over the last 10 years, Marvel has been a blockbuster machine, delivering slates of interconnected superhero movies that have collected $23 billion at the global box office. Movies based on DC characters and released by Warner Bros. have generated about $9 billion over that period.Suffice it to say, Warner Bros., which invented the big-budget superhero movie in 1978 with “Superman,” has been under pressure to get its act together. In a restructuring in October, Mr. Zaslav ended the studio’s decentralized approach to superhero management — separate film and television divisions developed material independently, sometimes causing friction — and put Mr. Gunn and Mr. Safran in charge of superhero films, series and animated offerings.“The stakes are massive for us, and for Warner Bros. Discovery,” Mr. Safran said.Mr. Gunn called Warner’s old system “pretty messed up.”“Nobody was minding the mint,” he added. “They were just giving away I.P. like they were party favors to any creator who smiled at them.”Superhero movies remain reliably popular at the box office, but a glut of them has prompted worries that studios are wearing out the audience.“I think it’s real,” Mr. Gunn said, referring to superhero fatigue. “You have to make the stories diverse and different. Good guy, bad guy, giant thing in the sky, good guys win — you can’t tell that story again. You need to tell stories that are more, you know, morally complex.” More

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    ‘Avatar’ and the Mystery of the Vanishing Blockbuster

    First it was said that James Cameron was no match for reality. In late 2009, before “Avatar” came out, skeptics warned that the visual-effects behemoth would never recoup its unearthly budget, estimated to be upward of $237 million. In just over two weeks, it grossed $1 billion, quieting doubters, at least temporarily. After that, the story reversed: Reality was no match for “Avatar.” The condition went by different names: “Avatar” Syndrome, Post-Pandoran Depression or PADS (Post-“Avatar” Depression Syndrome). It was marked by despair and suicidal ideation, brought on by the insurmountable gap between real life and Cameron’s C.G.I. Eden.This was at the dawn of the era when a small group of people acting weird online could set off a dayslong cycle of news. Here, the source was a multipage thread on the independent fan site Avatar Forums — “Ways to cope with the depression of the dream of Pandora being intangible.” By that point, January 2010, even certain well-adjusted people had seen the movie two or three times, lured back to theaters by the all-consuming tale of an ex-Marine fighting to save the Na’vi race from the venal designs of a mining corporation. For the people posting on the thread, watching was not enough; they wanted to live inside Cameron’s world, to fly through Pandora as a 10-foot-tall blue alien, in perfect symbiosis with nature. One of the afflicted, Ivar Hill, told CNN, “I was depressed because I really wanted to live in Pandora, which seemed like such a perfect place, but I was also depressed and disgusted with the sight of our world.”Hill was 17 at the time, living with his parents in Borås, Sweden. He first saw “Avatar” at the local cinema and woke up the next day feeling empty and lost. On Avatar Forums, he found others who felt trapped, who yearned for a chance to start over on Pandora or dreamed of leading a Na’vi lifestyle here on earth. Some of them recognized the futility of the sentiment. Others went searching for a feeling of escape, seeing the movie again and again and brainstorming tips for improving their own lives. “Start living like Neytiri,” one wrote, “in touch with nature, the environment, and not being greedy and wasteful.” Hill belonged to the second group. He started reading philosophy. He devoted more time to communing with nature. “I would go out into the woods and spend time there hiking,” he says. “ ‘Avatar’ made me feel like I could sit out in a forest and just be.”Though the first ‘Avatar’ was the world’s top-grossing movie, its most oft-cited claim to fame is its surprising lack of cultural impact.Hill saw “Avatar” four times, once even traveling an hour to Gothenburg, at the time the nearest city with a 3-D-equipped theater. Eventually, with two friends he met online, he started his own fan forum, Tree of Souls, named for the holy site where the Na’vi go to experience the interconnectedness of all things. In the chat room, he met a woman named Heather, who had also experienced post-“Avatar” depression. After messaging about the film, they moved on to more metaphysical concerns. “Neither of us was the kind of person who had ever been looking for a partner,” he says. “But a few weeks after we first started talking, we kind of realized, ‘Huh, we’re feeling something here.’” In 2012, the pair met for the first time at an in-person “Avatar” event in Seattle. Two years later, they were married in Sweden. The couple now live in the Pacific Northwest, where Hill, who became an American citizen last year, works as a video-game developer. “My life would be very, very different if I hadn’t randomly ended up seeing that film in 2010,” he says.Hill still operates Tree of Souls, one of the few surviving “Avatar” fan forums. The site today is mostly speculation about “Avatar: The Way of Water,” the first in a series of four long-delayed sequels that will transform “Avatar” into a franchise. “The Way of Water,” which was shot simultaneously with a yet-to-be-titled third film (and part of a fourth), arrives in theaters Dec. 16. When asked about his plans for the premiere, Hill was nonchalant. Though “Avatar” altered the course of his whole life — arguably more than even James Cameron’s — he doesn’t really think there’s anything that special about the movie. It was just the thing that happened to cross his path at the moment when he was already searching. “Maybe if it wasn’t ‘Avatar,’ something else would have come along,” Hill says. He thinks of the sequel as just another movie. “It’s going to be really interesting to see, but it’s not like I’m counting down the days.”Of all the questions raised by “Avatar: The Way of Water,” the most pressing seems to be: “Who asked for this?” Though the first “Avatar” was the world’s top-grossing movie not once, but twice, reclaiming the title from “Avengers: Endgame” after a 2021 rerelease in China, its most oft-cited claim to fame is its surprising lack of cultural impact. While films of similar scale and ambition — “Star Wars,” “Jurassic Park,” “Iron Man” — have spawned fandoms and quotable lines and shareable memes and licensed merchandise, “Avatar” has spawned mainly punch lines. On the fifth anniversary of the film, Forbes announced, “Five Years Ago, ‘Avatar’ Grossed $2.7 Billion but Left No Pop Culture Footprint.” A few years later, Buzzfeed ran a quiz titled, “Do You Remember Anything at All About ‘Avatar’?” challenging readers to answer basic questions like, “What is the name of the male lead character in ‘Avatar’?” and “Which of these actors played the male lead?”Even if you cannot answer these questions, chances are high you have seen “Avatar.” (According to a study by the consumer-research firm MRI-Simmons, an estimated one in five American adults saw it in theaters.) To jog your memory, a quick rundown of the plot: The year is 2154. Earth, as you might expect, is a husk. Four light-years away on an inhabited moon called Pandora, an outfit called the Resources Development Administration extracts a mineral called unobtanium. This is not an in-and-out mission. The air on Pandora is toxic to human lungs and mining operations are resisted by the Na’vi, an Indigenous group that lives off the land and is rightly distrustful of “the Sky People.” To learn the Na’vi mind and protect its own investments, the R.D.A. funds a side project called the Avatar Program, in which scientists create Na’vi clones that can be piloted by humans. Each of these “avatars” is matched to a single researcher’s DNA. When one researcher dies before his avatar is fully formed, his twin brother is tapped to take over his role. Jake Sully, played by Sam Worthington, is a paraplegic ex-Marine. In this avatar body, he discovers a new freedom. What follows is basically what you would expect: Guy goes native, has a change of heart, saves the local race from his own kind.“Avatar” was first mentioned in the press in 1996. Before a single frame was shot, the film was foretold as a kind of prophecy. A headline in The Tampa Bay Times announced, “Synthetic Actors to Star in ‘Avatar.’” At that point, motion-capture was practically science fiction, and C.G.I. had mainly been used to render nonhuman creatures or effects (the dinosaurs in “Jurassic Park,” for example). Cameron was promising a marriage of the two that would produce lifelike humanoids. He would soon find out that the technology was not there yet. After “Titanic” in 1997, “Avatar” was set aside as Cameron began to work out the technological kinks. In the meantime, he produced an academically disreputable documentary about the lost tomb of Jesus. He designed and built a submarine and then piloted it to the bottom of the Mariana Trench.Work on “Avatar” officially began in 2005. Cameron contracted a linguistics consultant at the University of Southern California to begin development on Na’vi — a lexicon of more than 2,800 words, drawing on the rarest structures of human language. From there, the anecdotes only got more insane: a team of botanists advising on imaginary flora; a bespoke head rig to record facial expressions; a motion-capture stage in Howard Hughes’s airplane hangar, six times larger than any seen before. Each new detail fed a tornado of hype, a low-pressure system of buzz so rapacious that it grew to encompass everything from the film’s tech — a 3-D camera system, invented by Cameron, which could mimic the spread between the human eyes — to its budget, estimates of which ranged from $237 million to $500 million. (No one could agree exactly when to start the meter — on the first day of production? With Cameron’s R.& D.? On the day of his birth?) One line that Cameron trotted around town was that watching “Avatar” would be like “dreaming with your eyes wide open.” An article in this newspaper skewered the hype: “James Cameron has been working feverishly to complete a movie that may: a) Change filmmaking forever, b) Alter your brain, c) Cure cancer.”The Return of ‘Avatar’The director James Cameron takes us back to the world of Pandora for the sequel “Avatar: The Way of Water.”What to Know: The sequel opens on Dec. 16, 13 years after “Avatar” shattered box office records. If you remember little about the original movie, here is a refresher.Holding Their Breath: Cameron and the sequel’s cast discussed what it took to get the new “Avatar” made and to bring it to life in a changed world.Sigourney Weaver: Hollywood has never quite known what to do with the actress, who has four films out this season, including the “Avatar” sequel. She spoke to us about her unusually fluid career.Back to the Theater: To help reacquaint audiences with the 3-D filmmaking that dazzled audiences in 2009, the first movie was rereleased in theaters on Sept. 23.“Avatar” premiered on Dec. 18, 2009, at No. 1, bringing in a respectable, if not astounding, $73 million. Celebrities logged on to newly ascendant Twitter to spread the word (Michael Moore), announce their plans to see it on peyote (John Mayer) or lament their sad fate to not bed a Na’vi (Rainn Wilson). The Los Angeles Times suggested that the film had done for 3-D technology what “The Jazz Singer” did for sound. By the first week of January, “Avatar” surpassed $1 billion, setting a record for reaching that milestone. By the end of the month, it was the first movie to ever gross $2 billion. In China, a quartz-sandstone pillar in Zhangjiajie National Forest Park was renamed Avatar Hallelujah Mountain. In Palestine, people put on blueface to protest an Israeli separation barrier. Oscar nominations flooded in, along with a wave of “Avatar” porn, suggesting a strong libidinal undercurrent to the hype. In April 2010, when two sequels were announced, it came as no surprise to anyone.These sequels would be repeatedly delayed, reportedly on account of: two sequels expanding into three (2013); delays in script delivery (2015); three sequels ballooning to four (2016); the epicness of this quadripartite undertaking, which Cameron at one point likened to “building the Three Gorges Dam” (2017); Disney’s acquisition of 20th Century Fox, which demanded a shake-up in the rollout strategy, to better harmonize with the “Star Wars” release schedule (Disney, by then, also owned Lucasfilm) (2019); and finally, the novel coronavirus (2020). (Disney disputed some of these accounts but declined to directly address the cause of the delays.) Over this 13-year period, the entertainment industry underwent a transformational shift, the beginning of which almost exactly coincided with the moment that “Avatar” was released. In 2008, “Iron Man” came out, the first of the 30 (and counting) movies that today make up the Marvel Cinematic Universe. As “Avatar” promised one future for film — ​original world building, envelope-​pushing effects, the theater as the site of cinematic innovation — Marvel, and other endeavors that would follow, went on to develop a very different one.Illustration by Kristian HammerstadIn this vision, any given movie was merely one installment in a more complex cultural product called the franchise. The on-again-off-again Disney chief executive Bob Iger defined the franchise as “something that creates value across multiple businesses and across multiple territories over a long period of time.” A franchise is an ecosystem oriented toward an infinite horizon, in which a common set of characters and stories are constantly refreshed and reworked across platforms. From 2008 to today, entertainment brands, old and new, turned themselves over to the new model. “Harry Potter” turned seven books and eight movies into three spinoff movies, more than 30 video games, a Broadway show, five theme-park worlds, an interactive website and more; “Star Wars” turned the original trilogy into the nine-film “Skywalker Saga” plus two more stand-alone films, an animated movie, nearly 20 TV shows, action figures, trading cards, a hotel — the list goes on.According to data from Franchise Entertainment Research, in 2019, franchise movies made up 42 percent of Hollywood’s new wide releases and accounted for 83 percent of global box-office proceeds. The ascent of this networked form of entertainment has had far-reaching cultural effects on everything from the tone and plot structure of movies, to what it means to be a fan, to how we calculate success. If “Avatar” feels irrelevant today, it has less to do with the film itself and more to do with how the world has changed around it.After the success of “Avatar,” there were naturally some attempts to expand the brand under the franchise model that was emerging. Even when these brand extensions were thoughtful, few could withstand the long wait for the sequel. A novelization by the science-fiction author Steven Charles Gould was announced in 2013 but hasn’t yet materialized. “Avatar: The Game,” which was set before the events of the film, sold decently, but by 2014, its servers were shut down. Even the Mattel toys had problems: The Na’vi figures were produced at the wrong scale; the lack of young children’s toys overlooked future audiences. Those who might have shelled out for collectibles might not have been eager to do so for the articulated figurine of an R.D.A. bureaucrat, played by Giovanni Ribisi, putting a golf ball.In July, when I first started working on this article, a search on Amazon for “Avatar” returned only products for “Avatar: The Last Airbender,” an unrelated franchise owned by Nickelodeon. Today just one major vestige of the fandom still survives, Pandora: World of “Avatar,” a detailed 12-acre simulacrum rising from the flatlands of Orlando, Fla. The theme park offers the most fleshed-out look at how “Avatar” might remake itself in the age of the franchise.Pandora is inside Disney’s Animal Kingdom, an attraction that combines the pious conservationism of a zoo with the wacky extremity of a carnival. When it opened in 2017, about halfway through the sequel delays, it was widely regarded as Disney’s response to Universal Studios’ Wizarding World of “Harry Potter.” Wizarding World is all-encompassing, inviting its guests to live as Potter does, down to even mundane tasks like exchanging Muggle currency for galleons. With Pandora, Disney aimed to raise the bar, promising not just a world but an entire alien world to explore.Pandora is one of five “lands” within Animal Kingdom, the other four being “Africa,” “Asia,” “Discovery Island” and “DinoLand U.S.A.” In the spatial arrangement of this taxonomic nightmare, Pandora is in the southwest of the park, on a plot of land rumored to have originally been reserved for a never-built zoo of mythical beasts. The first thing I saw upon landing on the planet was a signpost offering a welcome in Na’vi: “OEL NGATI KAMEIE (I See You).” As fodder for an immersive theme-park experience, the plot of “Avatar” presents certain challenges, namely regarding the role of the immersed in light of the fact that the movie concludes with the Na’vi’s kicking major human ass and banishing their colonizers back to earth. To square the race-war thing with the hordes of human guests, the park is set more than a generation after the first movie, following a yet-to-be-cinematically-​depicted armistice. The sign cleared this up with some slapdash world building, introducing the “Pandora Conservation Initiative,” a joint venture between “the indigenous Na’vi people” and an Earth-based venture called Alpha Centauri Expeditions. In other words, we were tourists playing tourists.Like many postcolonial people, the Na’vi now support themselves by selling a version of their culture to outsiders. On Pandora, there are three major attractions: Flight of Passage, a 3-D-simulator ride; an “It’s a Small World”-style boat tour called Na’vi River Journey; and a scale replica of the Valley of Mo’ara, the massive floating mountain range that Neytiri, Jake Sully’s love interest, calls home. (The range didn’t have a name until after the park was built.) As I entered the park, these mountains loomed above me, held aloft by steel supports disguised to look like mossy vines. The pristine green of this false Amazon was interrupted only by the teals and magentas of plastic sprayer fans and sun-protective T-shirts and quick-dry bucket hats. Families all around posed for photos. Most of the children, I guessed, were not yet born at the time the first “Avatar” was released.According to Derek Johnson, a professor of media studies at the University of Wisconsin-Madison and the author of “Media Franchising,” one major feature of a franchise versus a movie is not just its multiple sites of production — the theme park, the toy, the television show — but also its orientation toward the future. In order to survive, it must maintain a careful balance between novelty and familiarity, courting the next generation of fans without driving away too many of the old ones. By now, there are certain canonical tactics that work in service of this overarching goal: The prequel invites a new generation into an old saga. The reboot refreshes the father’s intellectual property to win the pocket change of the son. The spinoff inducts a new demographic, centering a side character (often a person of color or a woman). In between, a fandom is maintained through intermittent product tie-ins and announcements.Today it has been thoroughly demonstrated that superhero and fantasy movies are the best forms of intellectual property for the endless reiteration necessitated by the franchise model. But it was not always self-evident that they would come to dominate. In the years surrounding “Avatar,” executives were still experimenting with adapting different types of source material: the young-adult novel (“Twilight”), the theme-park ride (“Pirates of the Caribbean”), the board game (“Battleship”), the casual-​gaming app (“The Angry Birds Movie”) and even the Unicode pictogram keyboard (“The Emoji Movie”). The most successful franchises share certain principles: an epic plot, on the scale of all mankind, sweeping enough to encompass different stories; a detailed setting, with high specificity, implying a world beyond what gets shown onscreen; assorted sects and institutions, providing easy points of fan identification; a set of distinctive totems to merchandise — a scarf, a shield, a mask, a ring. One challenge facing Pandora: World of “Avatar” is the relative thinness of the actual world of “Avatar”: The movie offers few clues about Pandoran life beyond just what is shown onscreen.This was evident at the Satu’li Canteen, an air-conditioned fast-casual concession housed in a reclaimed R.D.A. mess hall. In “Avatar,” the Na’vi eat something called Spartan fruit, which grows from the fictional kuchenium polyphyllum. Short of bioengineering a new species, park designers were left to fill in the gaps for what a restaurant on Pandora might serve. This prompt was made even more challenging by a mandate that the food appear alien, while also looking and tasting familiar — or, in the words of one Imagineer, “like chicken” — enough to satisfy the average Disney visitor.The menu that day offered strange-but-​recognizable delicacies: “steamed pods” (beef bao buns), “teylu” (hot dogs wrapped in dough) and “ber’ri” (blueberry cream-cheese mousse). I ordered the crispy fried tofu bowl, which arrived topped with bright orange, fruit-flavored boba. Pandoran appeared to be a fusion cuisine: local ingredients mixed with the traditional lunch fare of Midtown. After lunch, I went outside for a drink at Pongu Pongu. On tap was a Pandoran craft beer called Mo’ara High Country Ale. I ordered the Night Blossom, a nonalcoholic slushie, presumably conceived as Pandora’s answer to Butterbeer at the Wizarding World of “Harry Potter” — a soft drink so delicious and successful it sold one million units in six months, substantially offsetting the cost of the park. Night Blossom tasted the way your teeth feel after eating a Jolly Rancher. Suffice to say, it would not be paying for Pandora. As I took three sips and threw it in the trash, I struggled to picture a Na’vi onscreen sucking one down under the Tree of Souls.After lunch, I downloaded an app and scheduled reservations for both rides. Conventional wisdom about Avatar’s cultural irrelevance notwithstanding, the park was swamped, and the first available time slot was hours away. I wandered into Windtraders gift shop, curious to see which elements from the preindustrial world of “Avatar” might lend themselves to merchandising. In one corner, I found T-shirts that said “Pandora” in the type style of a national park, riffing on the tourists-playing-tourists conceit. In another corner hung a wall of light-up “woodsprites,” the omniscient seeds from the Tree of Souls, which play a pivotal role in the film. Bioluminescence — in the form of light-up toys, black-light Christmas ornaments and glow-in-the-dark sweatshirts — was a key feature of “Avatar” merch. This choice made sense, in the way that light evokes the 3-D spectacle that real dimensionality cannot. Still, it was hardly a light saber.Leaving the gift shop, I strolled back through the mountains, dreading the hours I still had to kill until my scheduled ride reservations. I walked around in desperate search of a Na’vi. I studied a replica of the mech suit worn by the movie’s forgettable villain. Eventually, I just got in line. Waiting, by that point, seemed more entertaining than spending the rest of my evening in the park. As it turns out, a 3-D simulacrum of a 3-D movie kind of cancels itself out. Divorced from the dazzle of visual effects, I could see the aesthetic universe of “Avatar” for what it was: a glorified World Market sale section. The Na’vi alone were just a tiki-bar mishmash of traits that white people perceive as foreign: dreadlocks, beadwork, body mods, loincloths, feathers, cowrie shells. Compared with that of Hogwarts or Tatooine, the logic of their world seemed to lack imagination: What were the odds that, galaxies away, a society not only had two genders, but those genders were “male” and “female” — and the females were stacked?Six weeks later, on Sept. 23, Disney rereleased “Avatar” into theaters, in an ostensible effort to revive the intellectual property and prime the viewing public for “The Way of Water.” I went to see it with a group of 20 friends. In two rows of recliners, as the previews played, we took turns leaning over and asking, “Are we supposed to wear the 3-D glasses for this part?” The action did not leap from the screen so much as stumble forward in a seasick kind of way. I worried that I would not make it three hours, but from the first moment Jake Sully appeared, my skepticism slipped away, replaced with sudden, overwhelming understanding of why people once lost their minds for “Avatar.”Here is probably a good place to disclose that when I first started working on this article, I had never seen “Avatar.” The film came out my senior year of high school, when I was still committed to the thought that nothing popular could ever be good. (I have spent my life revising and re-​revising this position.) My plan was to see it for the first time in 3-D, as it was intended to be seen, but all my attempts to make this happen led nowhere. I ended up watching “Avatar” for the first time on a laptop screen in my hotel room in Orlando. Everything I had heard seemed accurate — the plot was rote; the dialogue, forgettable. The experience was so unremarkable it left me questioning my own humanity: Was the movie’s success a global mass delusion or was I lacking in some fundamental trait that would let me even understand why it was loved?Watching in 3-D was a different experience. As Jake and Neytiri darted through the forest, the special effects brought me into their world. The action did not just come forward as one frame, but instead wove me into the movement onscreen, the tendrils of plants and falling drops of water each reaching out from a different point in space. The Na’vi bodies appeared to have mass. It was hard to discern what was real or C.G.I., which led me to wonder, “Why even distinguish?” This, in turn, produced a twisted surge of delight at the prospect of man’s becoming God.The history of recorded images might be described as an incremental quest to master the building blocks of consciousness — first sight, then motion, then sound, then color. With “Avatar,” Cameron revealed that human ingenuity could marshal even more: physics, light, dimensionality; the ineffable sense of an object being real; the life force that makes a thing feel alive. As Sully soared through the floating mountain range, I thought of those apocryphal Victorians, ducking as a train appeared to rush out from the screen. I thought of all the geegaws and novelties and illusions of the latter part of the last millennium: the magic lantern show, electric lights, the Ferris wheel, color television and Pong. I didn’t know that I could still be dazzled.This is not to say that “Avatar” is good. The movie is basically a demo tape, each plot point reverse-engineered to show off some new feat of technology. The awe it inspires was not just about itself but rather the hope of new possibilities. It was easy to imagine someone in 2009 leaving the theater and asking: “What if we made more movies like this? What if we made good movies like this?” The year 2009 was a relatively optimistic one: Obama had just won on the audacity of “hope.” Climate change still felt far away. The forever wars were going to end. Surely we would fix whatever caused the recession. “Avatar” pointed toward a widening horizon — better effects, new cinematic worlds, new innovations in 3-D technology. It did not yet seem incongruous to wrap a project based in infinite progress around a story about the perils of infinite growth.Watching that day, I could still access these feelings but they were tied to a sense of melancholy, knowing that “The Way of Water” will emerge into an almost total deferment of that dream. Today, 3-D is niche (at best); digital effects are used to cut costs; home streaming is threatening the theater; and projects of ambitious world-building are overlooked in favor of stories with existing fanbases. We did not get here by pure chance: The Telecommunications Act of 1996 deregulated broadcast media, allowing companies to form megaconglomerates. In this world of mergers and acquisitions, the franchise blossomed into a highly efficacious product, allowing companies to maximize intellectual property across their numerous platforms. As the economy grew more financialized, and even movie studios began behaving more like banks — promising profits quarter over quarter — the franchise product became even more appealing. Because franchises have a ready audience, they effectively functioned as a way to manage risk, allowing companies to bet bigger and win bigger.Pulling a tactic from the franchise playbook, the screening ended with a post-credit sequence previewing “The Way of Water.” The movie takes place 15 years after the events of the first film (but still before the world of the theme park), following Sully, Neytiri and their children on some sort of partly undersea adventure. Most of what we know about the movie comes from a decade of tabloid oddities — it was shot in a 265,000-gallon ocean simulator! Sigourney Weaver plays a teenager! Kate Winslet trained to hold her breath for seven and a half minutes! The preview showed a young Na’vi splashing alongside a whale-like creature. It felt obvious that the clip had been chosen to show off Cameron’s latest innovation: underwater motion capture. The ocean was rendered so effectively it was hard to remember I was seeing something new.The story of “Avatar,” however hacky it may be, still suggests that humanity can save itself in the face of rapacious profiteering. This is something we have a moral imperative to keep believing. In today’s franchise movies, visions of the future are inherently constrained by the mandate to keep the franchise up and running — a project that forecloses any story line critiquing growth, consumerism or globalization. If the business of the franchise points toward an ever-widening horizon, the movies produced within its logic must do the opposite. Their vision of life is necessarily circular, always pointing back to itself.Jamie Lauren Keiles is a contributing writer for the magazine. They are currently working on a book about the rise of gender-neutral pronouns and nonbinary identity in America. More

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    Plastic Off the Sofa

    Listen and follow ‘Still Processing’Apple Podcasts | Spotify | Stitcher | Amazon MusicWesley Morris and Elyssa Dudley, Hans Buetow and “Black Panther: Wakanda Forever” came into theaters with a huge responsibility: It had to address the death of Chadwick Boseman, the star of the first “Black Panther” movie, who died of cancer in August 2020.Wesley Morris and J Wortham discuss how the film offers the audience an experience of collective grief and mourning — something that never happened in the United States in response to the losses of 2020. They interrogate what it means that this gesture of healing came from Marvel and Disney, a corporate empire that is in control of huge swaths of our entertainment, and not from another type of leadership.Tenoch Huerta Mejía as Namor in “Black Panther: Wakanda Forever.”Photo Illustration: The New York Times. Photo: Eli Adé/Marvel StudiosAdditional resources:To hear what Wesley and J had to say about the first “Black Panther” movie, listen to this episode of “Still Processing” from 2018.Ryan Coogler, the director of “Wakanda Forever,” spoke to the author Ta-Nehisi Coates about the making of movie, and how it captured the real-life grief that people experienced after Chadwick Boseman’s death. Listen to their conversation here.Hosted by: Wesley Morris and J WorthamProduced by: Elyssa Dudley, Hans Buetow and Christina DjossaEdited by: Sara Sarasohn and Sasha WeissEngineered by: Marion LozanoExecutive Producer, Shows: Wendy DorrSpecial thanks: Paula Szuchman, Sam Dolnick, Mahima Chablani, Jeffrey Miranda, Eslah Attar and Julia Moburg. More